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View Full Version : Tips / Tools for the new FSAE team *member*?



exFSAE
08-11-2008, 07:19 AM
As a spin off of the other thread, might be worth putting in some input as to what's worthwhile for YOU to get yourself if you plan on working on the team? Or stuff to keep in mind?

These are just my thoughts..
Tools<UL TYPE=SQUARE>
<LI>Your own dial or digital calipers. God knows what people have been doing with the shop calipers and how accurate they are anymore. Plus, inevitably someone is using them when you need them. You can get cheapo ones.. but Starrett, Brown & Sharpe, and Mitutoyo are all very good quality
<LI>If you're doing any welding, your own gloves and electrodes. The shop/team gloves will be used by a zillion people, and for stuff other than welding. They will get tough, shrunken, and/or torn.. even though they only got purchased a month or two ago!
<LI>If you're doing machining, some of your own basic end mills (carbide preferably). Inevitably even if your shop has decent ones, they get abused, chipped, worn, tapered, or melted.. by running the tool backwards, running it through stainless at a speed more appropriate for aluminum, etc.
<LI>A couple good Sharpies so you don't have to use the ones that are wore to a nub and have no ink left.
<LI>Mechanix gloves. Welding gloves are for welding. Not general purpose crap. Helps so your welding gloves dont get tough, shrunken, and torn (see above)
[/list]

Tips
<UL TYPE=SQUARE>
<LI>Don't trust anyone's input without having it make sense in your own brain. I don't care if its me, other people here, your alumni, your advisor, or Claude Rouelle. There's no one gospel to all of this, and no one knows it all. It's gotta make sense to YOU.
<LI>Don't trust anything mechanical. Check it yourself first. Machine tram, welder settings, that everything on the suspension is tight, brake bias, jam nuts on the wrong way, you name it. If it can be fucked up, it will be
<LI>If you're really new, ask how everything works and why it is the way it is. Be extremely wary if the reply is "that's how we've always done it." You'd be amazed at how easy something is done as a hackjob fix one year, and then continues year after year through mindless repetition
<LI>Be wary of anything you see on someone elses car. Popular thing at comp is to go around checkin out other teams cars for ideas, etc. I don't care who it is or how many competitions they've won. Chances are they do a great job, but just because it works for them doesn't mean its the best solution, or one that will work at all for you. Been plenty of times I've seen people taking pictures of our car and thinking to myself "Oh wow.. don't take a picture of THAT, that thing is terrible!"
<LI>If you learn to machine or weld and you're any good.. you will have your hands full!
<LI>If you're going to be team captain/lead - you can't do it all yourself. I learned the hard way. As much as you want your car to be THE ONE, and perfect, at some point you gotta give some stuff up. You can be the project manager OR the lead design guy OR the lead metal fabricator OR the data guy. Trying to do all at once is bad, bad news.
<LI>You will not be an effective PM or captain by being everyone's friend. There is a time for tough love. Your title really means nothing, and being a manager of your peers is very difficult when you ARE their peer. Lead by example, ask nothing more of a team member than you are willing to give yourself, realize not everyone is at the same level of dedication, and if people respect you they will listen.
[/list]

Just my 2 cents.

exFSAE
08-11-2008, 07:19 AM
As a spin off of the other thread, might be worth putting in some input as to what's worthwhile for YOU to get yourself if you plan on working on the team? Or stuff to keep in mind?

These are just my thoughts..
Tools<UL TYPE=SQUARE>
<LI>Your own dial or digital calipers. God knows what people have been doing with the shop calipers and how accurate they are anymore. Plus, inevitably someone is using them when you need them. You can get cheapo ones.. but Starrett, Brown & Sharpe, and Mitutoyo are all very good quality
<LI>If you're doing any welding, your own gloves and electrodes. The shop/team gloves will be used by a zillion people, and for stuff other than welding. They will get tough, shrunken, and/or torn.. even though they only got purchased a month or two ago!
<LI>If you're doing machining, some of your own basic end mills (carbide preferably). Inevitably even if your shop has decent ones, they get abused, chipped, worn, tapered, or melted.. by running the tool backwards, running it through stainless at a speed more appropriate for aluminum, etc.
<LI>A couple good Sharpies so you don't have to use the ones that are wore to a nub and have no ink left.
<LI>Mechanix gloves. Welding gloves are for welding. Not general purpose crap. Helps so your welding gloves dont get tough, shrunken, and torn (see above)
[/list]

Tips
<UL TYPE=SQUARE>
<LI>Don't trust anyone's input without having it make sense in your own brain. I don't care if its me, other people here, your alumni, your advisor, or Claude Rouelle. There's no one gospel to all of this, and no one knows it all. It's gotta make sense to YOU.
<LI>Don't trust anything mechanical. Check it yourself first. Machine tram, welder settings, that everything on the suspension is tight, brake bias, jam nuts on the wrong way, you name it. If it can be fucked up, it will be
<LI>If you're really new, ask how everything works and why it is the way it is. Be extremely wary if the reply is "that's how we've always done it." You'd be amazed at how easy something is done as a hackjob fix one year, and then continues year after year through mindless repetition
<LI>Be wary of anything you see on someone elses car. Popular thing at comp is to go around checkin out other teams cars for ideas, etc. I don't care who it is or how many competitions they've won. Chances are they do a great job, but just because it works for them doesn't mean its the best solution, or one that will work at all for you. Been plenty of times I've seen people taking pictures of our car and thinking to myself "Oh wow.. don't take a picture of THAT, that thing is terrible!"
<LI>If you learn to machine or weld and you're any good.. you will have your hands full!
<LI>If you're going to be team captain/lead - you can't do it all yourself. I learned the hard way. As much as you want your car to be THE ONE, and perfect, at some point you gotta give some stuff up. You can be the project manager OR the lead design guy OR the lead metal fabricator OR the data guy. Trying to do all at once is bad, bad news.
<LI>You will not be an effective PM or captain by being everyone's friend. There is a time for tough love. Your title really means nothing, and being a manager of your peers is very difficult when you ARE their peer. Lead by example, ask nothing more of a team member than you are willing to give yourself, realize not everyone is at the same level of dedication, and if people respect you they will listen.
[/list]

Just my 2 cents.

JD232
08-11-2008, 09:18 AM
Tools

An entire tool kit, with every sized key/wrench conceivable!
Hacksaw
Hand Drill M/c
Hammer!!!!!! with extra emphasis, http://fsae.com/groupee_common/emoticons/icon_wink.gif
Its good to have access to lathes, welding m/c, shapers/plannar/slotter. We dont have them cuz the project is only supported by college on paper, but you can probably do without them if you outsource the work.

TIPS

Decide the competition you are entering after you complete at least 80% of the car, not the other way around!!

And of course Murphy's Law do hold true!! Things go wrong left and right!!

And well, however does FSAE project look from outside but its damned difficult. Dont do it if you dont have at the least four totally devoted people, and four good support people.

PSUAlum06
08-11-2008, 04:29 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Silverback:
Decide the competition you are entering after you complete at least 80% of the car, not the other way around!! </div></BLOCKQUOTE>

While this might be a good idea for Indian teams, or teams from other countries where they'll have to travel pretty far to any competition they're going to attend, I don't think this is a good idea overall. In order to manage a project effectively (And this goes beyond just FSAE) you have to know when things need to be completed. The first step, before any wrenches are turned, tubes are welded, or even any analysis is performed is to establish a plan based on need dates and available resources.

Besides, if American teams for example waited until 80% of the car was finished before deciding which comps to go to, they'd find all the registration slots full.

I think personal tools were pretty well taken care of in the first post but I have some additional tips.

1. Establish a plan at the start of your design cycle. Figure out which comps you want to go to, what incremental tasks you need to perform in order to get a car to comp, how long those tasks will take, who will be responsible for completing them, and how much additional time you will need for tuning/shaking things down. Something simple like a Gant chart can really pay dividends over the course of a year if you hold yourselves to it and update it as necessary.

2. This is something I picked up from the UWA guys. When you're about to get kicked out of the shop at night, everyone stops working and as a group you go over what work will need to be completed the next day and who will be responsible for what projects. It just keeps everyone on the same page and let's you make more effective use of your time.