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Thread: Suspension Design

  1. #61
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    Jay,

    "There is the distinct possibility that some of these "young engineers" will be lucky enough to end up in the automotive industry, from which they will be promptly expelled should they suggest beam axles on a sports/race car. My current car has a rear beam, and yes it is fantastic on a nice smooth road..."

    Doesn't this worry you? It worries me, although more for my kids' sake than for myself.

    As you say, beams work fine on smooth roads. Yet a young engineer will be ridiculed for suggesting one on a car intended for smooth roads (probably not "expelled", what with IR laws, etc...). Why? Simply because of the mindless following of fashion by his peers and superiors.

    The really bizarre (humourous?) thing about this, is that all these passionate, almost religously zealous views, held by supposedly sober, rational engineers, are about nothing more than a "bunch of pipes". Different suspension = different bunch of pipes. If any arts, law, or med students, or for that matter, butchers, bakers, or candlestick makers, read these posts, I very much doubt they would understand why all the fuss. Why all the drama queens? Why are they arguing about different bunches of pipes???

    (Answer to "Why?" at bottom...)
    ~~~o0o~~~

    Tony,

    In an earlier post you wrote.

    "For a first effort, keep it all very simple and very conventional."

    I agree entirely with the intent of that comment, namely KISS.

    However, "very conventional" in FSAE is about as complicated as you can get. Namely, Double-Wishbone-With-Push/Pullrod&Rocker (let's call it DWWPP&R). Sadly, peer group pressure keeps forcing new students down this complicated path.

    I am trying to help the new students by pointing out that there are, in fact, much simpler suspension types that are suitable for FSAE. Might get around to discussing that one day...
    ~~~o0o~~~

    Olly,

    "The ADFA beam axle car was designed using a clean sheet approach ...
    ... to muster up the courage to do something very different to the accepted norm."


    Firstly, you deserve a medal for "extreme courage under fire" for taking that route. Honestly, and unfortunately, it seems there are very few people left in this world who are prepared to make such tough decisions.

    Secondly, I wish you would have called me a few more times. I might have been able to help you get over those first few hurdles (camber compliance, steering, etc.) a bit more quickly.

    Thirdly, the reason I came back to this forum is that I saw that there was at least one student in tens of thousands who was actually prepared to think things through for themself, rather than simply follow the flock. There is hope!

    (Ooops..., perhaps I shouldn't have written that third one. Now the lynch mob might be coming down your street. Sorry! )
    ~~~o0o~~~

    js10coastr,

    "wah wah wah wah Look at me I'm the smartest man in the room! wah wah wah wah"

    Yep, that's straight out of the movie "Idiocracy". Well done.
    ~~~o0o~~~


    Matthew,

    "Designing with the ease of manufacture in mind allowed a small team to build a car around the constraints and still get testing and driver training done so that we didnt look too bad on track."

    Thanks for further "real life" confirmation that KISS works. If a large enough "critical mass" of teams keeps proving that KISS is really good, then eventually the rest of the students might believe it.
    ~~~o0o~~~

    exFSAE,

    "When I want to pull up a map and figure out the distance to get from my home to the local deli, ...
    ... I can approximate it as a 2D planar problem and get an answer quite sufficient to my needs."


    I have covered this before, but once again...

    The key thing is that YOU KNOW that the world is round. So do kindergarten kiddies, because it is a simple concept. So if you have to build a really big bridge, or shoot rocketships into space, then YOU KNOW you will have to move from the 2-D approximation to something 3-D.

    Here are your words from another thread (re: TLV).

    "... there are known knowns; there are things we know we know. We also know there are known unknowns; that is to say we know there are some things we do not know. But there are also unknown unknowns – there are things we do not know we don't know.
    It's that last one that will get ya."


    I very much agree with that! I have simply been pointing out (mostly on other threads) that many students of automotive kinematics "do not know what they don't know" (ie. that there is a whole world of interesting, and more accurate, and useful, kinematic theory out there).

    "... working out all this stuff in your head is a waste of time...
    ... No time to waste."


    This is a bit off-topic (covered elsewhere), but knowing the approximate location of a suspension's ISA requires negligible "working out", and at most can be done with simple software. Importantly, once you know the ISA's location, you can tell "at a glance" many of the behavioural properties of the suspension (eg. anti-roll/pitch, jacking, toe/camber/castor changes with bump, etc.). Briefly, there are very good places, and very bad places for it to be. And an inbetween area where you have to check the details...

    It is a very useful tool, is easy to use, and can save a lot of time. Why the reluctance to use it?
    ~~~o0o~~~

    To students interested in winning FSAE by using simpler suspensions.

    As should be obvious from the above, you will get a lot of flak from both your peers and the Design Judges, if you go down this path. As Olly said above, "The [beam-axle] car was received very sceptically at its first competition and design event."

    You should expect something like;

    Design Judge, "So, Suspension Boy, what do you have here???"

    Suspension Boy, "Well, Sir, due to our limited resources we decided to avoid all the complexity of double-wishbones, especially with their seemingly unnecessary push or pullrods and rockers. We couldn't find any reasons why we needed ..."

    Design Judge, interrupting, "What the!!! How the hell do you expect to score points in this Design event, with such a NEGATIVE and PESSIMISTIC attitude! Geez ... "

    Hopefully by discussing this heresy here the Design Judges will be somewhat "softened up" to these concepts when you bring your cars. It won't be such a shock to their systems. Also, going through the various pros and cons of different suspensions, in a rational way, might help when you are "defending your decisions".
    ~~~o0o~~~

    Finally, why the extreme resistance?

    Well, IMO it is indirectly due to the success of previous generations of engineers, particulary with regard to mechanised farming. Put simply, full stomachs = empty heads. With an abundant food supply, effort is no longer needed.

    If "necessity is the mother of invention", then with no necessity, there is no invention. Everybody gets by just fine these days, simply doing the same-old-same-old...

    Z

  2. #62
    It's like the engineer that was once asked by a fireworks company to design a rocket.

    He said, three stages, liquid fuel, full telemetry, GPS guidance, and we can do it for a million dollars.

    Hell son, we were thinking more like fifty cents, stick it in a bottle and light it with a match............
    WTF are you going on about...
    Cheers, Tony

  3. #63
    FSAE:

    Step 1 - Organize your team.
    Step 2 - Figure out what you want to do.
    Step 3 - Design what you want to do.
    Step 4 - Optimize what you've done.

    It took me one year just to accomplish Step 1.
    For step 2, I read this forum and many, many books. The majority of racing history (important word here) led me to deciding to go for double wishbone suspension. Was it because everyone else used it? Well no, but I understood it at first glance and it seemed relatively simple to me. I've gone over almost all of Z's work and I think he's spot on, but the problem is that there's little history involved (in comparison to double wishbone history). Now that's not a bad thing, but if I know two different systems work, and one has 1000 people behind it, the other 10, I'm going to to with the 1000 people, because now there is a larger population of resources of information and experience available.

    As much as I would love to innovate and try out some of these elegant suspension solutions and theories you've suggested Z, the problem is reliability. To me, if doing the same-old stuff gets me around the track 100%, I'm fine with that. Seeing as scoring points in all event at the Michigan event will net me at least top 40, that's what I'm shooting for. Putting the components together for double wishbone suspension is rather simple to me. There's nothing wrong with it, and everybody knows it works, whether they know the reasons behind it or not. Not saying that other designs would be less reliable, but I don't have 1000+ examples to look at and examine in racing history related to these alternative suspension designs. Then again, maybe I'm just ignorant of a vast wealth of history. I am ignorant of many things. Pretty sure my team is still going to do well at competition.

    Z, I think you need to review your expectations of this competition. There are many upfront costs: large amounts of money, large amounts of time, and large amounts of mistakes. You're right about so many things Z, but at this point no one gives a shit because you aren't helping hardly anyone in this competition with your theoretical nitpicking.

    "You've got to do it once before you can do it right."

    This is what I tell everyone on my team. Z, I did not understand a word of anything you said until I figured out how double wishbone suspension worked. Once I figured out how it worked, it then became clear to me how it could be simplified, and eureka, it all made sense. Funny that every single other person I know that has tried to figure this out has gone through the same process.

    It's an awfully tough decision to even decide to do Formula SAE. I chose to do it because it has been my life goal to design cars, and to become a first class engineer/designer/R&D guy, etc. If I didn't have to:
    1 - Actually attend classes
    2 - Pay for classes by working
    3 - Pay for living expenses by working
    4 - Enjoy the company of other human beings in order to retain sanity
    then I'd sure as hell design a Grade A suspension system. Unfortunately, I'm rather caught up in optimizing the little time I have, which is what FSAE is all about.

    Z, I'm sorry that you're so right, yet hardly any of us can do anything about it. It's rather a shame. :'(

    Maybe if enough people "critical mass" keep telling that you have a bad attitude, are hostile, and unhelpful, perhaps you might believe it.

    Do us a favor and write a book of your thoughts and theories on suspension design. I'll buy the first copy.
    Tennessee Tech Motorsports
    Project Manager
    facebook.com/TTU.Motorsports

  4. #64
    Originally posted by Z:
    The key thing is that YOU KNOW that the world is round. So do kindergarten kiddies, because it is a simple concept. So if you have to build a really big bridge, or shoot rocketships into space, then YOU KNOW you will have to move from the 2-D approximation to something 3-D.
    Indeed. And likewise, every professional automotive or motorsport engineer I've worked with are quite well aware that drawing your linkage (if you have one) out in 2D isn't the end-all-be-all of kinematic solutions.

    This goes back to your previous assertion that "everyone thinks 2D is the best / the answer." I don't agree with that. In FSAE? Maybe. But FSAE students are rife with misconceptions and BS anyway.

    To Max's point.. you're not gonna get it all down pat in this series. It's an opportunity to know the difference between caster and kingpin, camber and toe, and do some very rudimentary vehicular engineering work.

  5. #65
    This thread isn't about suspension design anymore....

  6. #66
    I dunno Drew, seems like half of "suspension design" is painfully wading through opinions and data, picking what you want out of it, and slapping it all together. The other half is dealing with skeptics and project managers, then being told at the end that you were just plain wrong anyways.

    I think this thread prepares suspension designers for what they're going up against.
    Owen Thomas
    University of Calgary FSAE, Schulich Racing

  7. #67
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    Originally posted by Drew Price:
    This thread isn't about suspension design anymore....
    I think it's now a cross between "LALALALA I CAN YELL LOUDER THAN YOU!!! LALALA" and

    "Man, I need to practice more!" - Kenny Wallace
    "Try not to have a good time... this is supposed to be educational." - Charles M Schulz
    -OptimumG 2005-2006
    -Turner Motorsports 2008-2009
    -Black Swan Racing 2010 & 2011 Team and Driver's Champions
    -HPD Race Engineer 2011-2014
    -Currently Freelance Data/Race Engineer

  8. #68
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    Originally posted by Owen Thomas:
    I dunno Drew, seems like half of "suspension design" is painfully wading through opinions and data, picking what you want out of it, and slapping it all together. The other half is dealing with skeptics and project managers, then being told at the end that you were just plain wrong anyways.

    I think this thread prepares suspension designers for what they're going up against.
    I think this needs to be included in Chapter 1 of RCVD "The Problem Imposed By Racing"
    "Man, I need to practice more!" - Kenny Wallace
    "Try not to have a good time... this is supposed to be educational." - Charles M Schulz
    -OptimumG 2005-2006
    -Turner Motorsports 2008-2009
    -Black Swan Racing 2010 & 2011 Team and Driver's Champions
    -HPD Race Engineer 2011-2014
    -Currently Freelance Data/Race Engineer

  9. #69
    Biggest / only takeaway point I have from all of this is the following:

    Start by know what you're trying to achieve. What do you want the car to do? There is no "optimum" linkage or VSAL or FLLTD whatever. It's all a function of what you want to try to achieve. Start at a high level and the subsystems and piece parts will fall into place.

    Once you know that, use the most appropriate and available design and analysis tool(s) to meet your objective - realizing that "most complicated" or "most detailed" is not equal to "most appropriate," and that perfect is the enemy of good.

    Stupidly simple when written out, but easy to overlook.

  10. #70
    Our first year car it was a miracle that the car kept goiung in a straight line when you let go of the wheel, and the left and right sides were just about symmetric to each other.

    Packaging, load paths, and nothing failing during brake test should most of what beginning teams focus on.

    After that start playing with kinematics.
    _______________________________________

    Northwestern Formula Racing Alum
    Head Engineer, Frame/Suspension 2006-2009

    My '73 Saab 99 Road Race Build

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